Website powered by

FBX Exporter - 3dsMax

"FBXExporter" is a script designed to streamline the process of exporting objects in 3ds Max to the FBX file format. It exports objects by layers and maintains consistent names to prevent errors during importation into Unreal Engine.
- Layer-Based Export: With this script, you can effortlessly export objects based on layers within your 3ds Max scene. Simply select one or more layers from the provided list, and the script will automatically identify and export all objects contained within that layers, in different files.
- Error Prevention: The FBX Exporter ensures that exported FBX files are correctly named, reducing the risk of file management mistakes and saving valuable time.
- Simplicity: The user-friendly interface makes it accessible to both beginners and experienced 3ds Max users, enhancing the overall user experience.
- Precision: Exported FBX files will reflect the exact contents of the selected layer, ensuring precision and avoiding unintended data loss.